On Mon, 22 Oct 2007 01:30:55 +0200
Jacques Rebourcier <[EMAIL PROTECTED]> wrote:

> Le Monday 22 October 2007 01:24:58 Jacques Rebourcier, vous avez écrit :
> > python sound-1.py
> > * Soya * Using 8 bits stencil buffer
> >
> > * Soya * version 0.13.2
> > * Using OpenGL 1.4 (2.1 Mesa 7.0.1)
> > *   - renderer : Mesa GLX Indirect
> > *   - vendor   : Mesa project: www.mesa3d.org
> > *   - maximum number of lights        : 8
> > *   - maximum number of clip planes   : 6
> > *   - maximum number of texture units : 8
> > *   - maximum texture size            : 2048 pixels
> > open /dev/[sound/]dsp: Device or resource busy
> > Could not open SDL library: libSDL.so: cannot open shared object file: No
> > such file or directory
> > Could not open ESoundD library: libesd.so: cannot open shared object file:
> > No such file or directory
> > Could not open aRts library: libartsc.so: cannot open shared object file:
> > No such file or directory
> > * Using OpenAL 1.1
> > *   - renderer  : Software
> > *   - vendor    : OpenAL Community
> 
> => Actually works when I disable KDE sound.

I think the problem is artsd (KDE sound server) ; artsd prevents any non-artsd 
application to use sound. There are only two solutions : kill artsd, or try to 
set-up openAL so as it plays sounds through artsd (I think it can, but it may 
not be configurated for that by default).

Jiba

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