On Mon, 22 Oct 2007 01:30:55 +0200 Jacques Rebourcier <[EMAIL PROTECTED]> wrote:
> Le Monday 22 October 2007 01:24:58 Jacques Rebourcier, vous avez écrit : > > python sound-1.py > > * Soya * Using 8 bits stencil buffer > > > > * Soya * version 0.13.2 > > * Using OpenGL 1.4 (2.1 Mesa 7.0.1) > > * - renderer : Mesa GLX Indirect > > * - vendor : Mesa project: www.mesa3d.org > > * - maximum number of lights : 8 > > * - maximum number of clip planes : 6 > > * - maximum number of texture units : 8 > > * - maximum texture size : 2048 pixels > > open /dev/[sound/]dsp: Device or resource busy > > Could not open SDL library: libSDL.so: cannot open shared object file: No > > such file or directory > > Could not open ESoundD library: libesd.so: cannot open shared object file: > > No such file or directory > > Could not open aRts library: libartsc.so: cannot open shared object file: > > No such file or directory > > * Using OpenAL 1.1 > > * - renderer : Software > > * - vendor : OpenAL Community > > => Actually works when I disable KDE sound. I think the problem is artsd (KDE sound server) ; artsd prevents any non-artsd application to use sound. There are only two solutions : kill artsd, or try to set-up openAL so as it plays sounds through artsd (I think it can, but it may not be configurated for that by default). Jiba
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