Apparently it is not said enough: Do not learn F2L by heart !!!

You can look at the algs to help you figure out the pairing process
but the F2L should be intuitive.

My 2 cents,

Sven

--- In [email protected], "Daniel Jih"
<[EMAIL PROTECTED]> wrote:
>
> Like I said, it's all personal preference. The way I see it, you have
> to do the Last Layer face up anyways so if you do the cross on the top
> you still have to flip everything over sooner or later, why not just
> start with the cross on the bottom and save yourself a step.
> 
> Yes 42 algorithms is a lot but take your time learning them
> thoroughly. Actually, just today someone showed me another F2L method
> which is a bit more efficient. =D http://cubewhiz.com/f2l.html 
> I made it into a printable page using the graphics from the
> speedcubing.com site: http://home.comcast.net/~djspazy/rubiks/f2l.html
> For people like you and I, we just want to focus on the FR: of each
> case. That is solving for the pair in the Front Right corner of the
cube. 
> 
> Basically you see those moves inside the ( ), those are triggers. You
> can do those moves really really quickly with just a flick of your
> wrist. I personally think this method is far more efficient and quick
> and actually, if you slow down to observe what's happening, the
> algorithm is actually pretty much intuitive. 
> 
> If you notice, most of the cases have a mirror case. Like you look
> case #25 on cubewhiz site, it's mirror is case number 38. So 25 the
> pieces were on the right, now 38 theyre on the left flipped over the
> diagonal of the cube. So in most cases, by learning one of the
> algorithms, chances are you will know its mirror and so you actually
> learn 2.  But do not attempt to memorize them all in a week. Do
> perhaps 4 a day on the weekdays, that's 20 which is a lot. Spend the
> week end reviewing all that you have learned. You don't want to learn
> them so fast that you end up forgetting them at the end. The point is
> to thoroughly learn them.
> 
> The site also gives you algorithms for when the pair is in the FR:
> front left, BR: back right, BL: back left corner, but that is way too
> much memorization for now. In the future once you have mastered the
> FR, you might consider coming back to these because those are helpful
> in that you don't have to always rotate the cube so much to solve the
> FR corner. Once you identify a pair that goes in the BR corner, you
> don't have to rotate your cube so that the BR corner is in the FR
> position to solve it. 
> 
> Good luck.
> 
> 
> 
> --- In [email protected], David Pritts
> <[EMAIL PROTECTED]> wrote:
> >
> > Mellowfreezer: Thanks! I currently solve the cross on the top of the
> cube, but I think I know what you mean how it would be easier to solve
> the first two layers simultaneously if all of the work you were doing
> was not at the bottom of the cube. Do you think that most people do it
> the bottom way? If so, i would trust their judgement and learn to do
> it that way. For the time being, I guess i'll just start doing it your
> way.
> >    
> >   Those algorithms look really intimidating; right now i'm able to
> solve the cube using a total of i think 9 algorithms... but I guess i
> should just start memorizing them? How long is this supposed to take
> me? :-)
> >    
> >   Thanks
> >    
> >   David
> >   
> > 
> > mellowfreezer <[EMAIL PROTECTED]> wrote:
> >   David, I was about right where you are a month ago :). Get ready for
> > some major improvements in speed when you take this next step.
> > Basically you want the F2L right? What it does is it lets you insert a
> > corner and its corresponding edge piece at the same time, allowing you
> > to essentially do 2 layers at once. 
> > 
> > It depends on where you want the cross. Like the 1st step is always
> > just to solve the cross. I choose to solve the cross on the bottom
> > because then I'm looking for the F2L pairs on the top which is easier
> > to see. Some people choose to hold the cross in the left hand but I
> > don't really like that. I'm not saying you have to solve it on the
> > bottom but whatever you prefer, the F2L methods vary depending on
that.
> > 
> > Anyways, F2L for beginners, I started with the algorithms on
> > Speedcubing.com: http://www.speedcubing.com/f2l.html that page allows
> > you to choose the method for whatever side you prefer to solve the
> > cross. The site's nice because it gives you a printable page of the
> > algorithms with all of them on 1 single page so you can put it in your
> > pocket and what not.
> > 
> > Don't worry about the 3 look and 4 look yet until you've somewhat
> > mastered the F2L. Those are methods to solving the last layer. I'm
> > assuming that you learned how to do the last layer by first flipping
> > the edges of the last layer up, moving them to their right places,
> > then moving the corners to their right places and then individually
> > flipping those up. Basically what these methods do is save you a lot
> > of time and a lot of moves. Basically you can just flip all the pieces
> > face up with 1 or 2 steps, and then move all the pieces to their right
> > places with the last step. Learning this is essential if you want to
> > cube in under 60 seconds although since there is much to memorize, I
> > would first learn the F2L. 
> > 
> > 
> > 
> > 
> > The next step after you learn the F2L, is learning how to look ahead.
> > Basically to become efficient at the F2L you must be able to find the
> > next corner/edge pair while you're solving the 1st one. Like while
> > you're doing the cross you find the 1st corner/edge pair and the
> > moment you finish the cross you can go right into the F2L without
> > delay. While you're putting that pair in place, look for the next
> > pair, and the moment you're done with the 1st pair you can go right
> > into the 2nd pair without delay. To do this you must slow down your
> > F2L to give yourself time. Once you are able to look ahead, you can
> > start to speed up.
> > 
> > I don't know how to do it myself and I'm starting to try it just a few
> > days ago but it's really hard. Does anyone have any tips for Matt and
> > I? I just can't seem to do it. I'm slowing down but I'm still
> > struggling to keep track of the pieces. Usually I've found either an
> > edge or a corner, but I don't see the 2nd piece until after I finish
> > inserting the current pair, which ruins the entire point really.
> > Usually I see the pair but because of the nature of the F2L method I
> > use, I think I know where it is but after I finish inserting the
> > current pair, I find that the piece is actually somewhere on the
> > bottom layer somewhere else.
> > 
> > Phew that was long. Hope this helps you Matt and hope someone can
> help me!
> > 
> > 
> > 
> > --- In [email protected], David Pritts
> > <[EMAIL PROTECTED]> wrote:
> > >
> > > Jasmine/Matt -- at the moment, I solve the first layer and second
> > layer seperately. I took a look at a couple sites, but I'm not sure
> > which one to use... they seem a little difficult to follow. Any
> > suggestions for what sites I should visit for learning how to solve
> > F2L pairs? Please provide links beacuse I am not familiar with any of
> > the names of sites. 
> > >    
> > >   Also, what is meant by a "4 look method" or a "3 look method",
etc? 
> > > 
> > >   Thanks!
> > >    
> > >   David
> > > Matt Moberly <[EMAIL PROTECTED]> wrote:
> > >   Right on.  F2L pairs is your definite next step.  I was using your
> > method
> > > and picked up Fridrich in manageable chunks using the following
steps:
> > > 
> > > I learned F2L pairs from Fridrich's site and stuck to the 4LLL until
> > I had a
> > > consistent sub 30 time on F2L.  F2L pairs is easy to learn on
its own
> > > because you can set each algorithm up to practice quickly.  I didn't
> > move on
> > > from each algorithm until I really understood how it worked.  That
> > helps a
> > > ton in reducing your decision making time for each pair.
> > > 
> > > Then I created a sort of 3 look LL method by orienting edges first
> > using my
> > > old method and using Fridrich to orient the corners and permute
> the LL.
> > > There are only 6 Fridrich LL orientation algorithms where all
> edges are
> > > already oriented, so it seemed like a good small chunk to learn,
> > instead of
> > > trying to memorize all 41 or w/e at once.  I had to break the
Fridrich
> > > method into reasonable chunks to keep from giving up. :-)  But I
> > went from 3
> > > min. solves using your method to sub 60 very quickly.
> > > 
> > > - Matt
> > > 
> > > 
> > > On 1/6/06, Jasmine Lee <[EMAIL PROTECTED]> wrote:
> > > >
> > > >  Sub-60s is definitely possible with a 4-look LL. I used to solve
> > with a
> > > > 4-look LL and didn't really bother learning more LL algorithms
> until I
> > > > got my average under 60s.
> > > >
> > > > It's possible to go much faster than 60s with 4-look LL. I've seen
> > > > people do 30s solves with a 4-look LL!
> > > >
> > > > Are you solving with F2L pairs? If not then I'd advise that
> would be a
> > > > very valuable next step. F2L pairs are not that difficult to work
> > out on
> > > > your own and they'll really improve your solve times once you
> get the
> > > > hang of them.
> > > >
> > > > BTW, re working stuff out on your own (just referring to another
> > > > discussion string on the group), I feel pretty strongly about this
> > with
> > > > regard to the F2L. Even now I never use an F2L trick unless I
> > understand
> > > > exactly how it works. :)
> > > >
> > > > Jasmine
> > > > http://speedcuber.blogspot.com
> > > >
> > > >
> > > > On Thu, 5 Jan 2006 21:06:50 -0800 (PST), "David Pritts"
> > > > <[EMAIL PROTECTED]> said:
> > > > >
> > > > > Are you sure? It seems like it would be absolutely ridiculous to
> > > > > cut down the time that much. Even if I did no thinking or
> > > > > looking at the cube at all, but instead just always knew exactly
> > > > > which algorithm to use instantly, I think the way I'm doing it
> > > > > now would still take over a minute...
> > > > >
> > > > >   any other thoughts?
> > > > >
> > > > >   And even so, I'll eventually want to start getting more
> > > > > advanced and using some of the methods that you guys use... the
> > > > > methods which allow you to do cubes in 20 seconds.
> > > > >
> > > > >   For the time being, I'm looking for any methods which are
> > > > > slightly faster than my current method, but I'd rather not try
> > > > > to learn any of the hardest methods first.
> > > > >
> > > > >   Let me know.. thanks!
> > > > >
> > > > >   David
> > > > >
> > > > >   -----------------------
> > > > >
> > > > >   thebunze  wrote:
> > > > > with that method you use now, you could get less than 60 seconds
> > > > >
> > > > > David Pritts <[EMAIL PROTECTED]> wrote:  Hey -- Jason, you
> > > > > said that I should learn the ROUx method... so you recommend
> > > > > just going to [1]http://grrroux.free.fr/method/Intro.html and
> > > > > learning the method there?
> > > > >
> > > > >   I am just getting to the point where I can solve the cube
> > > > > consistently without having to look at any references (thanks to
> > > > > the help provided by many of you who have answered my questions
> > > > > in the past few days). My method is:
> > > > > -Solve first 2 layers
> > > > >   -Solve the cross of the bottom layer
> > > > >   -Get the LL corners in the right place
> > > > >   -Get the LL corners rotated correctly
> > > > >   -Switch any incorrect corners
> > > > >
> > > > >   I am starting to get pretty good at this, but I know there is
> > > > > little I can do besides getting faster with my algorithms and
> > > > > cutting down time doing the first layer. I can do it in about 4
> > > > > minutes usually, but I want to start learning more advanced
> > > > > methods.
> > > > >
> > > > >   I'm not looking to be the best cuber ever or anything, but I
> > > > > would like to at least get my average down to 90 seconds or 2
> > > > > minutes.
> > > > >
> > > > >   What are the most common methods that you guys use, how
> > > > > difficult are they to learn and use, and how fast are they?
> > > > >
> > > > >   thanks!!
> > > > >
> > > > >   -David
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