Stefan Schreiber wrote:
Dave Malham wrote:
Yep, interesting indeed - but they don't once mention the height
dimension,
always talking about 360 degrees which implies planar only. Is this, I
wonder, just an accidental omission or is the system really limited this
way? Seems unlikely given the 9 axes motion/position sensor they have,
but.....
Dave
?
What is 3D sound
What we call 3D sound is the real life’s sound. With Neoh headphones,
we have ability to reproduce a sound that will appear to come from
anywhere we want it to come from. We create a full artificial
environment (360°) with sound sources you will perceive as coming
from any distance or direction.
Some new 3D audio formats are coming up, with even more virtual sound
sources and a large number of speakers to reproduce them. Get ready !
Neoh breaks the barrier of having a limited amount of sound source.:
You will be completely immersed in the sound.
Source:
http://3dsoundlabs.com/en/how-does-it-work/#psychoacoustique
Ok, they could be a bit clearer. They could refer to anything specific
"above" 5.1/7.1, what they avoided. They could maybe have mentioned
Ambisonics, but most people never heard about.
Therefore "3D audio formats" and "immersive".
They could connect the headphones to a (binaural...) Mpeg-H 3DA decoder,
but same story here: The potential customers probably never have heard
of "Mpeg 3DA". The music industry or what remains doesn't know a lot if
anything, etc.
In fact: 3D Sound Labs should license (or obtain) a few real 3D audio
recordings, for demonstrational purposes. (We are getting into marketing
related questions.)
Best,
Stefan
P.S.: Which gives some urgency to the question how to improve Ambisonics
decoders, and especially binaural Ambisonics decoders. You know that I
have said this again and again. Don't want to complain too much "in
public", even if... ;-)
P.S. 2: "You have been living in a flat dream-world, Neoh..." :-D
-----------------------------------------------------------------------------------------------
It is up to you or anybody to publish a wonderful (head-tracking) B
format ---> binaural decoder... In fact, there should be a couple of
people on this list who already have done this... :-)
Best,
Stefan
On 22 April 2015 at 15:41, Eero Aro <eero....@dlc.fi> wrote:
Hmm... Interesting:
http://3dsoundlabs.com/en/
http://3dsoundlabs.com/en/how-does-it-work/#psychoacoustique
Eero
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