As far as I understand there is nothing stopping us to access a
multichannel soundcard from the browser.

To Marc, there is nothing else than the html competence and time that stops
us from using Omnitone or JSAmbisonics to produce websites with Ambisonic
content.

I think with the www.ohti.xyz, this is produced with faint memories of a
html course in the end of the eighties and googling shows this.

The thing that I have not been able to figure out is how to create a
interface for creating playlist or a GUI for a directory at files for click
and play.

The VLC supports ambix coded soundfield, there is somwhere a multimedia
version in the works that will make it possible to use headtracking
according to the VLC main developer.

Bosse




On Sun, 13 Jan 2019 03:01 Stefan Schreiber <st...@mail.telepac.pt wrote:

> Citando Marc Lavallée <m...@hacklava.net>:
>
> > Le 2019-01-12 à 3:03 p.m., David Pickett a écrit :
> >
> >> At 20:33 12-01-19, Marc wrote:
> >>
> >>> What seems to be still missing (but I could be wrong), is a
> >>> "standard" standalone ambisonics audio player. If such a player
> >>> could play and decode ambisonics audio streams (hosted on a audio
> >>> streaming web site), then it'd be an excellent start. Something
> >>> similar to what audio streaming is for stereo, and that we take
> >>> for granted. What went wrong with surround sound in general is
> >>> still a mystery to me... But there's hope.
> >>
> .
> >>
> >>
> >>
> >>  But I am always ready to be corrected!
>
> - -
>
> > Decoding in the browser would be for casual use, mostly for binaural
> > listening, but decoding to speaker arrays would be nice, for exemple
> > with 5.1 system (as a 4.1 system with a square or rectangular setup).
>
> - - -
>
> Why would you not be able to decode ambisonics to a speaker array (for
> example 4.0 or 5.1), <  from a browser >?
>
>
> Maybe this is no common option yet today, but why not in the future?
>
> If a browser is able to support 5.1 (stereophonic surround), decoding
> of ambisonics to some 5.1 system should actually be no problem. (via
> WebAudio)
>
> The usual way to support decoding of ambisonics (only) to binaural is
> because the normal application case of ambisonics is nowadays to be
> some “ audio track” for VR or 360° video.
>
> Right?!
>
> I don’t think this is just an abstract discussion, by the way. Maybe
> such decoding functions could added to Omnitone, for example?
>
> There are strong indications that support for surround sound is
> getting stronger, finally. We might be able to help a bit, via feature
> request and own solutions.
>
> Best regards
>
> Stefan
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