> Why was it designed to be flexible so individual collectors could tailor
it
> to individual needs?  I might be mistaken, but wasn't the scale designed
to
> be universal?  Being able to tailor anything universal creates confusion,
> no?

Because different collectors have slightly different needs.  The ratings all
mean the same thing (i.e. they are universal) but how people employ them can
very slightly, as we've seen in this discussion.

> Really? would it be that hard?  What type of datafield(s) are you using
for
> the mobyscale condition?

Enum for the conditions, set for the modifiers.  It's not that it'd be that
hard, it's just that it'd take a lot of time to recode, TEST, etc., time I
don't have at the moment.



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