> Of Chris's stuff, I like some of the shortcuts he has implemented that reduce 
> typing for more complex hints.  Sebastian's writeup doesn't mention some of 
> the key things, like the logic for what turns other hints on and off (I am 
> assuming this would all go in the HintManager).  

I can quickly elaborate on the hint manager's features:

keyword expansion (mult=True -> multinomial=True)
keyword validation (multy=True could generate an error; bas=True is
ambiguous and generates an error)
keyword concatenation (mul_multinomial=True)
keyword ordering when concatenated; otherwise ordering is as given in
the stored hints
customizable default keyword (e.g. all=True can set all hints to True)

After doing this, I wonder if the keyword manager for running scripts
might be enlisted to handle some of this...I never looked into it,
however.

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