On 4 February 2010 07:24, Roy Wallace <waldo000...@gmail.com> wrote:
> I guess...but this might be tricky for editors to deal with when way
> direction is reversed.

Not really, think of the bits between nodes as segments, you apply the
information to a segment, except width which is applied at the
specific point, the rest is just vector type informaiton.

> Also, a "maxspeed" conceptually applies to a way, not a node. This is
> therefore only worth doing if you really really want to avoid
> splitting ways.

The problem at the present is ways get split for a lot of reasons,
this may reduce the amount of splitting.

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