>> Then you can use Shift to select 2 buildings, move finger to 't' and
>> poof, done.

http://aptum.bitless.be/movies/stek12.avi

You don't even need to select those 2 buildings in most cases:

- run the validator
- navigate to and select warnings like 'crossing buildings', 'building
inside building'.
- Now the offenders are both already selected. You can merge after
visually confirming that it's 'the same building'.  Sometimes it's not
selecting the correct ones, but adjacent buildings.
- press replace geometry hotkey
- fix any merge warnings.

common ones are : building=yes on original vs. building=shed on GRB import.

Any existing tag conflict will throw another dialogue up, so it helps to
rename in advance, for example, on size, anything smaller than 10m2 is a
shed (=this kind of equals how GRB works).  So when both versions have
building=shed, you will not get the dialogue and are able to select the
next validator issue.

The validator is a real tool here, not just something to use at the end,
it's a speed booster too.

Glenn




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