I will review this list. Rare obvious values I will just retag. Some may appear in future proposal. Some are proposed in this one (holz) Some are too complex (pflastersteine) and I will rather create notes for them as it can be not only sett https://community.openstreetmap.org/t/proposed-bot-edit-automatic-replacement-of-surface-values-where-it-is-safe/105361/5 Nov 2, 2023, 08:11 by md...@xs4all.nl:
> I have a few suggestions too: > > verdichtet => compacted > straatstenenc => paving_stones > bestraat => paving_stones > niet-bestraat => unpaved > niet-bestraat2 => unpaved > niet-bestraat33 => unpaved > щебеночное_покрытие => gravel > no_paved => unpaved > concreteas => concrete > Pflastersteine => sett > pflastersteine => sett > Bosbodem => dirt > klinkers => sett > sans_revêtement => unpaved > schotter => gravel > Turf => turf > holz => wood > грунт => dirt > terre_battue => gravel > плитка => paving_stones > pavingstones => paving_stones > não_pavimentado => unpaved > Waldboden => ground (literally forest soil) > permukaan tanah dan Beton means ground and concrete > > And I want to point attention to surface=앿 > https://www.openstreetmap.org/way/1185643877 > Seems someone is adding this in Taiwan a lot. I think it means unpaved. > > >> Op 01-11-2023 23:42 CET schreef Mateusz Konieczny via talk >> <talk@openstreetmap.org>: >> >> >> I proposed some time ago to fix some surface values. >> >> Edit is documented at >> https://wiki.openstreetmap.org/wiki/Mechanical_Edits/Mateusz_Konieczny_-_bot_account/fixing_malformed_surface_tags >> >> I propose to expand this by fixing also values listed below. >> >> Please comment if any of proposed replacements are dubious in any way and >> do not qualify for a replacement with an automated edit. >> >> Please also comment if you checked values proposed to be edited and they >> seem fine! >> >> Edit will affect around 2200 objects. >> >> It is preferable to use standard tag values where possible, >> and in many cases unusual values can be migrated without any data loss. >> The list below is supposed to contain only such cases. >> >> If anyone wants I can help them to find affected objects or present listing >> of >> edits which added this tags or list people who added this values onto >> currently >> tagged osm objects. >> >> Samples of this values were tested. I also asked for review at >> >> https://forum.openstreetmap.fr/t/review-requested-before-proposing-bot-edit-for-automated-fixing-of-surface-values/18419 >> >> Tried to use them as detectors of bogus data, neither were really useful for >> this purpose. >> We have many better ways to find OSM data requiring human review. >> >> So I am proposing following changes >> >> tags with highest use, among ones that will be retagged >> surface = astroturf with 297 uses >> surface = timber with 122 uses >> surface = paving with 179 uses >> surface = U with 82 uses >> surface = enrobé with 276 uses >> surface = terre with 383 uses >> >> >> surface = astroturf → surface = artificial_turf >> surface = timber → surface = wood (see >> >> https://www.openstreetmap.org/changeset/66866027>> >> >> https://www.openstreetmap.org/changeset/126078123>> >> >> https://www.openstreetmap.org/changeset/126078123>> >> >> https://www.openstreetmap.org/changeset/68461319>> >> >> https://www.openstreetmap.org/changeset/69445813>> >> >> https://www.openstreetmap.org/changeset/57280475>> >> >> https://www.openstreetmap.org/changeset/126800407>> ) >> surface = DIRT → surface = dirt >> surface = paving → surface = paved >> surface = U → surface = unpaved >> >> French from >> >> https://lists.openstreetmap.org/pipermail/talk/2023-April/088164.html >> review at >> >> https://forum.openstreetmap.fr/t/review-requested-before-proposing-bot-edit-for-automated-fixing-of-surface-values/18419 >> >> surface = enrobé → surface = asphalt >> surface = béton_bitumineux → surface = asphalt >> surface = béton_bitumimeux → surface = asphalt >> surface = bitumen → surface = asphalt >> surface = enrobes → surface = asphalt >> surface = bitume → surface = asphalt >> surface = goudronné → surface = asphalt >> surface = gourdon → surface = asphalt >> surface = plastique → surface = plastic >> surface = banc_de_sable → surface = sand >> surface = terre → surface = earth >> surface = Terre → surface = earth >> surface = terre_boue → surface = mud >> surface = terre_humide → surface = mud >> surface = terre,_boue → surface = mud >> surface = graviers → surface = gravel >> surface = tere → surface = earth >> surface = terre2 → surface = earth >> surface = caoutchouc → surface = rubber >> surface = bois → surface = wood >> surface = béton_désactivé → surface = concrete >> surface = terre_batue → surface = clay >> surface = pavés → surface = paved >> surface = carrelage → surface = tiles >> surface = pelouse_et_terre → surface = grass;ground >> surface = terre_touvenant → surface = ground >> surface = terre;herbe → surface = ground;grass >> surface = terre_naturelle,_argileuse → surface = ground >> surface = gravier → surface = gravel >> surface = gazon_synthétique → surface = artificial_turf >> surface = béton → surface = concrete >> surface = ciment → surface = concrete >> surface = herbe → surface = grass >> surface = gazon → surface = grass >> surface = herb → surface = grass >> surface = herbe_naturel → surface = grass >> surface = pelouse → surface = grass >> surface = pelouse_naturelle → surface = grass >> surface = terre_et_rochers → surface = ground;rock >> surface = béton_bois → surface = concrete;wood >> surface = terre,_cailloux → surface = ground;gravel >> surface = terre_et_herbe → surface = earth;grass >> surface = herbe_et_sable → surface = grass;sand >> surface = sable_et_terre → surface = sand;earth >> surface = terre_et_sable → surface = earth;sand >> surface = terre_cailloux → surface = ground;gravel >> surface = terre_goudrons → surface = ground;asphalt >> surface = terre_goudron → surface = ground;asphalt >> surface = terre_pierres → surface = ground;gravel >> surface = terre_et_pierre → surface = ground;gravel >> surface = terr_et_pierre → surface = ground;gravel >> surface = terre/sable → surface = ground;sand >> surface = terre_et_pierres → surface = ground;gravel >> surface = Herbe_et_cailloux → surface = grass;gravel >> surface = terre_et_gravier → surface = ground;gravel >> surface = gravillons,_béton → surface = gravel;concrete >> surface = graviers_et_terre → surface = gravel;ground >> surface = sable → surface = sand >> surface = Sable → surface = sand >> surface = cailloux → surface = gravel >> surface = pierre → surface = gravel >> surface = gravier0 → surface = gravel >> >> surface = asphalt_on_concrete_sub-base → surface = asphalt >> >> https://www.openstreetmap.org/changeset/30055680>> - asked on 2023-03-20 >> (mapper is inactive, commented that they are fine with this change) >> >> surface = Sand → surface = sand >> surface = unhewn_cobblestones → surface = unhewn_cobblestone >> surface = holz → surface = wood >> surface = асфальт → surface = asphalt >> surface = concrete1 → surface = concrete >> surface = compactedc → surface = compacted >> surface = concreteq → surface = concrete >> surface = paving_stones2 → surface = paving_stones >> surface = asphaltq3 → surface = asphalt >> surface = asphaltcc → surface = asphalt >> surface = asphaltqq → surface = asphalt >> surface = unpaved-- → surface = unpaved >> surface = unpavedMN → surface = unpaved >> surface = a → surface = asphalt >> surface = asphalt:chipseal → surface = chipseal >> surface = pavement → surface = paved >> surface = ground_dirt → surface = dirt >> surface = tiled → surface = paved >> surface = astro_turf → surface = artificial_turf >> surface = wood_planks → surface = wood >> surface = AS → surface = asphalt >> surface = flooring_tiles → surface = tiles >> surface = lawn → surface = grass >> surface = Brick → surface = brick >> surface = Artificial Turf → surface = artificial_turf >> surface = ea → surface = earth >> surface = dit → surface = dirt >> surface = wooden deck → surface = wood >> surface = paved_minor → surface = paved >> surface = s-and → surface = sand >> surface = cobble → surface = cobblestone >> >> surface = unpaved2 → surface = unpaved >> surface = paving_stones4= → surface = paving_stones >> surface = concretefl → surface = concrete >> surface = asphaltww → surface = asphalt >> surface = grassq → surface = grass >> surface = unpaved∂ → surface = unpaved >> surface = unhewn-cobblestone → surface = unhewn_cobblestone >> surface = unpavedŒ → surface = unpaved >> surface = paving_stonesv → surface = paving_stones >> surface = unpavedNo → surface = unpaved >> surface = gravel3 → surface = gravel >> surface = sett9 → surface = sett >> surface = concreteas → surface = concrete >> surface = paved3 → surface = paved >> surface = asphaltŒ → surface = asphalt >> surface = asphalt_ → surface = asphalt >> surface = asphaltw → surface = asphalt >> surface = asphaltq → surface = asphalt >> surface = grass2 → surface = grass >> surface = paved22 → surface = paved >> surface = dirtц → surface = dirt >> surface = unpaved1 → surface = unpaved >> >> >> there are also many low-use values with one or two or three extra bogus >> characters, for example >> surface = artificial_turf22 → surface = artificial_turf >> >> would be also OK to migrate them without listing them >> for review here and just add them to replace list later? >> And other similar obvious typos appearing or found in future? >> >> Only low use obvious mistakes would be changed. >> If anyone at all will protest and I will not do this and post >> for review, like list here, once sufficiently many values are found. >> >> Proposed edit would be automatic, rerun from time to time, split into small >> changeset by geographic areas and run by >> https://www.openstreetmap.org/user/Mateusz%20Konieczny%20-%20bot%20account/history>> >> bot account >> >> Following is the same reasoning and plan as previously: >> >> Why it is useful? It helps newbies to avoid becoming confused. It >> protects against such values becoming established. Without drudgery >> that would be required from the manual cleanup. It also makes easier to >> add missing values where needed. >> >> It also cuts down on help/research to answer cases "why this feature >> is not showing up properly" (because it has a typo in a tag). >> >> Why automatic edit? I have a massive queue (in thousands and tens of >> thousands) of automatically detectable issues which are not reported by >> mainstream validators, require fixes and fix requires review or >> complete manual cleanup. >> >> There is no point in manual drudgery here, with values clearly >> replaceable by better matches. >> >> This values here do NOT require manual overview. If this cases will >> turn out to be an useful signal of invalid editing than I will remain >> reviewing nearby areas where bot edited. >> >> And I fixed some manually and they were not a great sign of a problematic >> data. >> >> Yes, bot edit WILL cause objects to be edited. Nevertheless, as result >> map data quality will improve. >> >> note: there is a matching announcement at community forum, but >> talk mailing list confirmation is intended to be as a final one. >> ( >> >> https://community.openstreetmap.org/t/proposed-bot-edit-automatic-replacement-of-surface-values-where-it-is-safe/105361>> >> ) >> _______________________________________________ >> talk mailing list >> talk@openstreetmap.org >> https://lists.openstreetmap.org/listinfo/talk >>
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