Hi Bill
I also like what I see in Torstens examples, I feel a map-tex revolution coming 
on in my projects, eventually.
Fills vs points; pros and cons each way - it all depends on the compromises one 
is prepared to take, and what one wants to spend time on.

Scale and maps; my take is that Therion's 'export map' probably has it's roots 
in the days when one could not zoom in on a piece of paper, and so one may as 
well work towards optimising for viewing at the scale it was exported at - at 
least as an initial goal.  No point in having detail requiring either zooming 
in or a magnifying glass.  It just makes the output look messy at natural 
scale, when there is a lot of unintelligible information.

On the other hand we can zoom when viewed with a device so we may as well 
support that when appropriate.

My approach is to have a particular presentation and scale range in mind when I 
create a layout and output.
So yes, an exported map intended to be viewed at natural scale AND a different 
exported map (or probably atlas) intended to be navigated and zoomed with a 
device.

I like the idea of atlas over map, as you can precisely set the page size (aka 
default zoom level), and navigation panel and page edge hyperlinks give precise 
and efficient navigation options.  Probably depends what sort of device you 
think it will be viewed on though.  Atlas also lend themselves to selecting 
just those bits of the cave you are interested in the moment.  The header and 
legend information is easily located at either end of the document. You can 
extract out just the pages you want and save them to a new file (although that 
breaks most of the hyperlinks).  The atlas benefits probably become more 
relevant when the cave gets longer, maybe over 5 or 10 km in length.

Or I might just be old fashioned :)

Bruce

-----Original Message-----
From: Therion [mailto:therion-boun...@speleo.sk] On Behalf Of Bill Gee via 
Therion
Sent: Saturday, 11 November 2017 8:21 AM
To: List for Therion users <therion@speleo.sk>
Cc: Bill Gee <b...@campercaver.net>
Subject: Re: [Therion] Increase size of legend

Hi Bruce -

There is much to think about here, and also with Torsten's message.  I have 
enough to keep me busy for several days!  :-)

Regarding area fills vs. points ...  I take the opposite view of you.  I prefer 
area fills.  With an area fill I can completely control the boundaries of the 
symbol.  Points do not allow that.  I had several cases where clay floor and 
flowstone were drawn as overlapping even though that was not the case in the 
cave.  The downside to area fills is, as you note, the symbol density at 
various map scales.

Speaking of scale - If I were to set the map scale based on the bounding box of 
the cave, then it would be somewhere around 1:1200.  At that scale much detail 
gets lost when you zoom in on the PDF.

Maybe the thing to do is create TWO maps.  One would be scaled for printing as 
the landowner wants and the other would be scaled for viewing in a PDF, 
particularly when zoomed in.  Is that a common practice?

--
Bill Gee



On Friday, November 10, 2017 1:18:45 AM CST Bruce Mutton via Therion wrote:
> Hi Bill
> If I were in your situation (as I think I have been from time to time), then
> I would opt for targeting an exported map that was close to the 3'x2' paper
> size when printed at full size.  I would do this by using 'scale 1 xxx'
> where xxx is one of the preferred scales that gives you close to the right
> paper size. That is assuming the full size legend, north arrow, header text
> are more or less the right size for your needs, or only need minor tweaks.
> 
> Then if some symbols are not quite right, I would limit my code
> customisation to only those symbols.  Judging by examples you have posted
> on the wiki, you are pretty good at this.  Examples in
> https://therion.speleo.sk/wiki/metapost#cave_symbol_size_and_density_exampl
> es provide some patterns to guide changes in fill density, and the
> discussion near the top of the page about variables u, v and w might be
> helpful.
> 
> As Felix mentioned, you can tweak text and symbol size with 'base-scale 1
> yyy', if you want to optimise for printing larger or smaller than full
> size.
> 
> Seems to me that this approach is likely to be the path of least resistance,
> requiring only changes to your layouts and some metapost. Optimising
> standard output elements for printing at the 'wrong size' just seems
> counter productive to me.
> 
> I should admit however that I tend to avoid using fills like clay, sand,
> debris, blocks, and rather use points.  That avoids the fill density issues
> you describe, but I appreciate if you already have a large investment in
> area fills your approach may be tempting.
> 
> Bruce
> 
> -----Original Message-----
> From: Therion [mailto:therion-boun...@speleo.sk] On Behalf Of Bill Gee via
> Therion Sent: Friday, 10 November 2017 8:37 AM
> To: List for Therion users <therion@speleo.sk>
> Cc: Bill Gee <b...@campercaver.net>
> Subject: Re: [Therion] Increase size of legend
> 
> Hi Bruce -
> 
> The reason for 1m x 0.6m paper (actually 3 feet by 2 feet) is because that
> is the size of the frame that the landowner wishes to display the map in. 
> It is also the largest size we can get printed for any reasonable cost.
> 
> I've been using 1:200 for this map.  Scales of 1:500 and higher make the
> fills on the map too sparse.  A clay area might have one clay symbol in it.
>  Scales below 1:200 make the fills too dense.
> 
> --
> Bill Gee
> 
> On Thursday, November 9, 2017 1:02:00 PM CST Bruce Mutton via Therion wrote:
> > Hi Bill
> > 
> > Sounds like you need to print on a larger piece of paper. 1m x 0.6m is
> > quite modest.  I presume you are not printing your pdf file out at the
> > full size that Therion generated it at.
> > 
> > I have not had any legend size issues with a 30km cave, although I must
> > admit that I do with very small caves, where the legend ends up much
> > bigger
> > than the cave itself!
> > 
> > If you want to fit your cave to paper of a particular size, then change
> > the
> > scale.  I rarely use anything less than 'scale 1 1000' for a cave longer
> > than 1km.
> > 
> > To be precise about fitting the cave to a particular paper size, then
> > 'export atlas' will give a better result than 'export map', although of
> > course atlas do give quite a different end product, and take a bit more
> > care and attention to set up well.
> > 
> > 
> > 
> > Bruce
> > 
> > 
> > 
> > From: Therion [mailto:therion-boun...@speleo.sk] On Behalf Of Bill Gee via
> > Therion
> > Sent: Friday, 10 November 2017 2:45 AM
> > To: Therion Mail List <therion@speleo.sk>
> > Cc: Bill Gee <b...@campercaver.net>
> > Subject: [Therion] Increase size of legend
> > 
> > 
> > 
> > Hello everyone -
> > 
> > 
> > 
> > I need to make the legend on a map larger. The cave has grown to nearly
> > 3km
> > of passage, and even when printed on 60cm x 100cm paper the legend is too
> > smal to read. Even a magnifying glass does not help!
> > 
> >  . snipped.
> > 
> > Thanks!
> 
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