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Paul, Thank you for sharing. I find your cogs helpful.
On Sat, Nov 5, 2011 at 12:30 AM, Paul Tipon <pti...@proftitleserv.com>wrote: > ************* > The following message is relayed to you by trom@lists.newciv.org > ************ > Further findings and discussion on RI vs. TimeBreaking on Level 4, > overwhelms: > > (You may feel this is long and wordy but it is necessary to > specifically detail the differences mentioned) > > Having done a Level 4 session last evening, I came to further > conclusions concerning the above topic. I realized that an incident > that I looked at as being an overwhelm really wasn’t, although it > felt like it was. Applying TimeBreaking to it had no effect or > change and I ended off and did some RI. > > At this juncture I was still curious about the incident, which did > not seem to be handled by TimeBreaking or RI. Looking into it > further I realized that it was similar to an overwhelm but what it > actually was, is being made wrong or one being made into anything > that one feels is a lowering of their self esteem. This was the key > that opened the door. > > At that point I realized that I have various numbers of chips on my > shoulder. Probably not very many but just one is enough. Something > happens or someone makes a comment and one takes it personally. One > then assigns cause and being of oneself to another. That’s just the > start, for if one tries to rectify that, they only get pushed deeper > into the quagmire. After all, the only fix to this is for oneself to > acknowledge to one’s self that only he has the power to assign a > beingness or state of condition to himself. Others may try but the > only one that will stick is the one that one gives to himself. > > Theta is capable of considering to himself, that he is overwhelmed > and the silly fool often not only considers that but goes forward > from there, putting the identity, beingness and body into what he > feels is the proper result of the overwhelm he has just considered he > has received. Sometimes he may do this over many lifetimes. > > There is also a very fine line here that most have a great difficulty > keeping in place and that is the separation between identity/ > beingness/body vs. the Thetan. Yes one can get hit in the face with > a custard pie or trip and fall into a muddy pit. One will also > suffer the ultimate overwhelm of death at some point in time. All of > this is just part of the game. And yes, these are overwhelms but one > must remember that identities, bodies, beingnesses are all subject to > overwhelms whereas the Thetan is not, not ever. > > This is one class of overwhelm that one has to accept as a body, an > identity and a beingness. Unless one can become God and responsible > for the entire MEST Universe, there is no other alternative. At that > point there is also no game, no livingness, only a one state of > beingness. Always remember that identities, beingnesses and bodies > are a dime a dozen. You have had several tetrazillions so don’t fret > over it. You cannot be kept out of the game. The purpose is to not > get into a games condition. > > Now let’s get back to that first type of supposed overwhelm I > mentioned. The type of supposed overwhelm that one can eliminate > with TROM. I want to state this type as a generalization of being > right vs. being wrong. Many get into being right vs. not being > wrong, a little more convoluted, a little easier to set on fire but I > think you get the picture. > > When someone says you are a dolt, stupid, dumb, too short, too tall, > ugly, fat, skinny, a nerd, etc., you can easily take that personally > and be compelled to fight that assignment and prove another wrong. > This is definitely a games condition. With TROM, this games > condition is the one that is being remedied and eliminated. Most of > all one has to realize that whatever reaction, involuntary or not, > that when one rails against this assignment that one is now > instituting a games condition. When Dennis mentions Nirvana, I > believe he is referring to going above and beyond this. In other > simpler words, one has to stop assigning themselves as whatever, > instituting a games condition and then fighting that self-assignment > thru battles with others. That one will never be won and will only > put one on a downward spiral as one attempts to fight not only the > original battle but all of the new ones that continue to show up > inasmuch as one has assigned themselves a games condition, a > beingness, an identity that will only pull in more similar related > games conditions. > > I now want to get into more technical detail about this so called > overwhelm. It’s not really an overwhelm although one may feel it is > because they were made wrong. This is the crux of the problem. It > is why TimeBreaking really didn’t handle it. RI didn’t handle it > because I was doing importances but really wasn’t doing them > relatively. I must say that yes there is a major relationship > between right and wrong but only to and between those two extremes > and the relationship becomes a circular argument and in fact a games > condition in itself. > > This realization broke the problem down to the point I could see what > was going on. I now realize that these types of dichotomies such as > right and wrong are what is handled in Level 5. One has to learn how > to not create a games condition with their raw postulates. > Postulates, which take one side of a dichotomy at the exclusion of > the other side, create deadly games conditions. I can see that this > would also apply in running RI. > > I will not go into Level 5 on how to approach this but just stay with > RI. I mentioned earlier that I was doing importances but not in a > relative fashion. What I meant was that which is important, going on > a hierarchal status are the MEST Universe, galaxies, planets, air, > water, food, plants, other people, animals, etc. Where one can get > really fouled up is when one creates and importance of being > ‘happy’. This is obviously as opposed to being unhappy. There, a > games condition has just been imposed. The next person that does or > says anything that you feel made you unhappy, seem unhappy, didn’t > recognize that you were happy, invalidated your emotional condition > has just automatically overwhelmed you and taken you into a games > condition. > > Therefore as one goes along doing TROM, one needs to watch out that > they don’t do RI with dichotomies. Important to be ……… brave, > handsome, smart, loving, loved, etc. are all wrong. Sure these may > be important to you but beware of setting up new or even continuing > games conditions. Just pick out things in the MEST Universe that are > relatively important to you like food, a car, getting to work, coming > home, doing the dishes, getting some sleep, doing a TROM session. > One must also not look at things like getting or having money because > that automatically says you don’t have money and putting an > importance on that condition sets it up as a games condition. Yes it > can be pretty tricky and that is what the mind is all about, tricking > you into obeying it without you understanding how it is doing that to > you and having that kind of power over you. As a suggestion, just go > with money as important and nothing else about it and keep the having > it or not having it out of the picture altogether. Everything in the > MEST Universe is important or it wouldn’t be here. Just watch how > you qualify that importance. Dennis was probably getting into this > when he said quantity vs. quality. > > I don’t see that this gets completely handled until Level 5 but until > then recognize that you may be putting up importances in your life > with or without running RI as a normal course of living. These types > of importances that automatically turn into games conditions can and > will cause you all kinds of trouble. They will also cause you all > kinds of difficulty in trying to figure out what is going on until > Level 5 is complete. > > Another saying I have is you can only want something that you don’t > have. So stop wanting it and do something that will produce a > product. Something you didn’t have that you now have and don’t have > to want for it any more. As long as you continue to want something > you will never have it. > > Any questions, email me or post on TROM. > > Paul > _______________________________________________ > Trom mailing list > Trom@lists.newciv.org > http://lists.newciv.org/mailman/listinfo/trom > -- *¨) ¤ .•´ .•*¨) .•*•. * (¸.•´¸ Teresa .•*¸ ¤ .•´ .•´¤ ¸•* (¸.•* (¸.•*´¨`•.
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