Am 26.12.2009 um 15:13 schrieb Martin Owens:

> On Sat, 2009-12-26 at 13:58 +0100, Markus Hitter wrote:
>> Am 26.12.2009 um 07:23 schrieb Martin Owens:
>>
>>> The target of computing design is to make the very complex, simple
>>> to operate.
>>
>> Unfortunately, many software designers think that way. The more
>> demanding, but technically superior way is to reduce complexity.
>
> [...] we could get people choosing to remove functionality in the  
> name of reduced complexity, ...

That's what I often do. As a rule of thumb, if there's more than one  
way to achieve a goal, there's too much functionality.

Not exactly mainstream, I know. By profession I'm a mechanical  
designer and there the cost of redundant stuff is much higher. But  
even for software, the cost of redundant functionality is above zero.


Markus


- - - - - - - - - - - - - - - - - - -
Dipl. Ing. Markus Hitter
http://www.jump-ing.de/





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