On Sat, 2009-12-26 at 18:37 +0100, Markus Hitter wrote: > That's what I often do. As a rule of thumb, if there's more than one > way to achieve a goal, there's too much functionality. > > Not exactly mainstream, I know. By profession I'm a mechanical > designer and there the cost of redundant stuff is much higher. But > even for software, the cost of redundant functionality is above zero.
I didn't think we were talking about redundant behaviour, that's poor design, high entropic complexity and repeated structural complexity. That's a specific pattern, kind of an apropos of nothing to what I was talking about. What did you think I was saying? that we should repeat functionality ad-nausium as a sort of bad replacement for actual advancement? Martin, -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss