The new DE's are all more popular than the old ones with folks who 
did NOT start using computers on desktops. That means both elders
using them for the first time, and younger folks whose introduction to 
computing was phones or tablets.  

When what the Windows team called "NewShell" was under development 
prior to the release of Windows 95, the Internet was not available to the
general public, and people most often used computers in the office for
productivity tasks. As such, it was designed for that sort of use, and 
lowered the bar for what it took to be "computer literate." It was in my
opinion in improvement on what Apple had essentially fished out of the
dumpster at Xerox because computers of 1980 could not be made 
powerful enough to use it at reasonable cost.

For someone who had used phones or tablets until now, the Win95 interface,
and especially one with multple workspaces is a stranger. In an office
one would be taught to use it, but in the home that means rejection.
For those of us who grew up on it, DE's inspired by phones or tablets
break the workflow and cannot match it. I do not know if the maximum 
"productivity index" for Unity or Shell would equal a traditional DE when
comparing skilled users of each for things like speed to switch apps, to
move files from one program to another, to find and open a randomly
chosen application, etc. I do know that someone who mostly uses one
DE becomes trained to it and slows down in any other.

Therefore, we have user requirements for multiple DE's. The best way to 
support that is probably US workflow metas that are desktop agnostic by
avoiding DE specific requirements entirely. For now,if the applications target
X they can use xwayland or xmir on DE's using those. That part of the issue 
is too big for any one distro to even touch. Only games and display intensive
applications will suffer from the resulting framerate hit, and content creation
like in Blender uses openGL directly. In my experience the bottleneck in 
GPU usage when rendering something is the CPU-GPU memory transfers,
not the total GPU power. I've seen this in both the development version of
kdenlive that supports Movit and in Blender.

Oh and you are so right about Nautilus. Once the standard to which all other
file managers were compared, it is now the most radical "new style" file
manager out there. Caja is a fork of GNOME 2 nautilus, Nemo is a fork of
early GNOME 3 nautilus before the UI changes. Unfortunately Nemo uses
a transparancy patch that lightens the cinnamon desktop but makes it 
incompatable with seemingly any other window manager except gnome-shell. 
The patch can be reverted at compile time, there is a hacked version of 
Nemo aimed at Unity in which this is done.

On 5/28/2014 at 12:35 AM, "Len Ovens" <l...@ovenwerks.net> wrote:
>
>On Tue, 27 May 2014, lukefro...@hushmail.com wrote:
>
>> I have found that for  video editing and news audio use nothing 
>seems to beat the basic
>> Win95 taskbar concept extended by multiple workspaces. GNOME2, 
>MATE, Cinnamon
>> LXDE,  XFCE, and even IceWM all support this concept and thus 
>are essentially used
>> the same way once set up.
>
>I would tend to agree. It does work best for me because I am used 
>to it. 
>However, someone who wants to install Studio on Unity, wants to do 
>that 
>because they like the way unity looks and feels. If I make unity 
>work like 
>win95, I have taken their reason for choosing Unity away from 
>them. People 
>who like the newer DE style... or just want to be "up to date" 
>(for good 
>or ill) need to have something that works for them in the new 
>workstyle.
>
>For us, the US dev team, That means thinking from a point of view 
>that may 
>feel just wrong. But a lot of new people are using computers and 
>more 
>people are trying out Linux too. There are boxes sold with Unity 
>in them 
>and it may be what someone has learned on and the win95 menu may 
>just be 
>awkward to them. To be honest, our whole customization of the menu 
>is 
>because the way it was made audio/video work a nightmare with all 
>the 
>applications in one big lump it was as bad as the win8 all the 
>apps on the 
>desktop. So the win95 menu is not perfect either though we have 
>made it a 
>lot better than it was.
>
>> Differences between Thunar and old style Nautilus are behind a 
>lot of that.
>
>Thunar is closer to old nautilus than what they have now. Software 
>is not 
>static. I don't know if that is good or bad... sometimes I wish 
>there was 
>just bug fixes and not UI changes :)
>
>--
>Len Ovens
>www.ovenwerks.net
>
>
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