Paul Webster wrote: 
> Don't delete the guest network until "the player is fixed".
> i.e. run both networks.
> When player is fixed you can edit the SSID in the player and connect
> back to the original one and finally delete the guest network.

Sorry, i must have misted something.
i can access the PCP web-interface through wired Ethernet for now, but i
have no idea of the place i could put the ssid.
On the web-interface, it will crash because of the special character,
and i don't know the place of the config i could edit throught SSH.


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