"do i understand it correctly that both, server and client stack, can communicate with each other using sockets in one instance of the LC IDE"
Your understanding is correct. On the other project (where I didn't have this current problem) I had half a dozen clients and 1 "server" running in the IDE. On Fri, Jan 15, 2021 at 2:47 PM matthias rebbe via use-livecode < use-livecode@lists.runrev.com> wrote: > Alex, > for a new project which should include socket communication i have to > prototype a short "demo" and i was already wondering if i need to have > running 2 instances of the LC IDE for development. > > But now you wrote that you had one server and even multiple client stacks > opened in LC. > So do i understand it correctly that both, server and client stack, can > communicate with each other using sockets in one instance of the LC IDE? > > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode