Bernard, thanks for clarifying.
- Matthias Rebbe Life Is Too Short For Boring Code > Am 15.01.2021 um 15:52 schrieb Bernard Devlin via use-livecode > <use-livecode@lists.runrev.com>: > > "do i understand it correctly that both, server and client stack, can > communicate with each other using sockets in one instance of the LC IDE" > > Your understanding is correct. On the other project (where I didn't have > this current problem) I had half a dozen clients and 1 "server" running in > the IDE. > > On Fri, Jan 15, 2021 at 2:47 PM matthias rebbe via use-livecode < > use-livecode@lists.runrev.com> wrote: > >> Alex, >> for a new project which should include socket communication i have to >> prototype a short "demo" and i was already wondering if i need to have >> running 2 instances of the LC IDE for development. >> >> But now you wrote that you had one server and even multiple client stacks >> opened in LC. >> So do i understand it correctly that both, server and client stack, can >> communicate with each other using sockets in one instance of the LC IDE? >> >> > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode