In so many ways. It's main two flaws were that it made the common mistake of thinking that all Flash work is just playing of video, and that doing something demanding in HTML5 wouldn't also drain the battery. It also had the side effect of killing products such as LiveCode for iOS for about six months.
On Nov 10, 2011, at 9:31 AM, Richard Gaskin wrote: > So "Thoughts on Flash" was wrong? _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode