In so many ways. It's main two flaws were that it made the common mistake of 
thinking that all Flash work is just playing of video, and that doing something 
demanding in HTML5 wouldn't also drain the battery. It also had the side effect 
of killing products such as LiveCode for iOS for about six months.


On Nov 10, 2011, at 9:31 AM, Richard Gaskin wrote:

> So "Thoughts on Flash" was wrong?

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