See the bug report I referred to. This particular problem is with the linker.
On Fri, Sep 26, 2014 at 4:09 PM, Chris Sheffield <cmsheffi...@icloud.com> wrote: > Here’s something that’s strange though, and maybe I’m just not totally > understanding the problem exactly. LiveCode 6.6.3 supports Xcode 5.1.1, and > builds against the iOS SDK included with that. Apple is supposedly still > accepting apps built against that SDK (at least, that’s what iTunes Connect > says). But I’m getting this error even when building my app with LC 6.6.3. > > So I don’t get why it’s an issue. Something else going on? > > But it sounds like RunRev are aware of the problem and working on a fix, > according to Mike Kerner just a minute ago. > > > > On Sep 26, 2014, at 2:01 PM, Colin Holgate <co...@verizon.net> wrote: > > > > One interesting thing about the Adobe thread is the number of people who > seemed to be submitting apps right now, and were hit with the problem. > > > > In Adobe’s case they have their own version of the linker, because they > need to be able to publish to iOS from Windows, amongst other reasons. The > work around for now is to replace the Adobe ln64 file with the system’s ln > file (renamed), then when you compile an iOS app it ends up using Apple’s > linker. > > > > The solution doesn’t work for Windows, Adobe will have to update their > own linker to fix things there. > > > > From what you say it could be that LiveCode does use its own linker, or > it has an engine that your stack gets bundled with, and that engine was > created with an older Xcode. > > > > > > > > _______________________________________________ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > -- On the first day, God created the heavens and the Earth On the second day, God created the oceans. On the third day, God put the animals on hold for a few hours, and did a little diving. And God said, "This is good." _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode