Yes, but there's a lot to figure out and I'm not a C/C++ programmer, I'll look at this when I can, but I'd recommend seeing as you have the debugger working for a standard C/C++ project to try and work your code into that structure rather than using the 'from existing sources' approach.
Gj On Thu, Jul 4, 2019 at 12:43 PM Ulf Zibis <ulf.zi...@cosoco.de> wrote: > Hey Geertjan, > > this is a great offer, thanks. > Here the Git clone command: git clone https://git.ffmpeg.org/ffmpeg.git > ffmpeg > > The documentations for developers: https://ffmpeg.org/developer.html > > Did you get my current settings in the attachment from my other thread 2 > days ago? > > -Ulf > Am 04.07.19 um 12:31 schrieb Geertjan Wielenga: > > I’ll look into it if you provide the starting point of an application on > GitHub, i.e., the sources that are to be imported as a C/C++ project. Then > I’ll have a scenario to use as a starting point to figure this out. > > Gj > > On Thu, 4 Jul 2019 at 12:28, Ulf Zibis <ulf.zi...@cosoco.de> wrote: > >> Hi, >> >> I'm wondering if there would be a tutorial on how to configure a C/C++ >> "Project from existing sources" to enable the debugger facility of >> NetBeans IDE. >> >> With a project created from the inbuild NetBeans templates it works >> fine, but not with a "Project from existing sources". >> >> Can one give me some hints please? >> >> -Ulf >> >> >> --------------------------------------------------------------------- >> To unsubscribe, e-mail: users-unsubscr...@netbeans.apache.org >> For additional commands, e-mail: users-h...@netbeans.apache.org >> >> For further information about the NetBeans mailing lists, visit: >> https://cwiki.apache.org/confluence/display/NETBEANS/Mailing+lists >> >>