Sorry, I think I don't understand your question.

If you were able to run the bebugger with "./ffmpeg --version" then with
"./ffmpeg_g -i sample.jpg result.jpg" it should be the same ... if you
have prepared a "sample.jpg" in start dir.

-Ulf

Am 04.07.19 um 19:59 schrieb Geertjan Wielenga:
> But how to run the debugger on that?
>
> Gj
>
> On Thu, Jul 4, 2019 at 7:54 PM Ulf Zibis <ulf.zi...@cosoco.de
> <mailto:ulf.zi...@cosoco.de>> wrote:
>
>     The simplest command line for real world is:
>     ./ffmpeg_g -i sample.jpg result.jpg
>
>     -Ulf
>
>     Am 04.07.19 um 19:29 schrieb Ulf Zibis:
>>
>>     The main() function is in fftools/ffmpeg.c
>>     I think you can set a breakpoint there for a first test. Maybe
>>     set it at line 4869 where show_banner(argc, argv, options); is
>>     called, so you can test what happens when jumping in.
>>     For first try just run ./ffmpeg_g (stands for gdb and includes
>>     symbols) without arguments or try ./ffmpeg_g --version.
>>
>>     Curious if that works.
>>
>>     -Ulf
>>
>>     Am 04.07.19 um 18:35 schrieb Geertjan Wielenga:
>>>     OK, I ran ./configure and then built in NetBeans, so now I have
>>>     binaries and I can run them etc. Where do I need to place a
>>>     breakpoint when trying to set up the Debugger?
>>>
>>>     Gj
>>>
>>>     On Thu, Jul 4, 2019 at 4:56 PM Geertjan Wielenga
>>>     <geert...@apache.org <mailto:geert...@apache.org>> wrote:
>>>
>>>         Maybe you can provide instructions on the site about how to
>>>         set up the sources so they can be run in NetBeans (and then
>>>         once I have that working, I'll work on how to debug from
>>>         there, using GNU debugger on Mac, which I have working now
>>>         for standard C/C++ projects, but can't start applying to
>>>         your project until I have set it up correctly in the way
>>>         that you have it).
>>>
>>>         Gj
>>>
>>>         On Thu, Jul 4, 2019 at 12:43 PM Ulf Zibis
>>>         <ulf.zi...@cosoco.de <mailto:ulf.zi...@cosoco.de>> wrote:
>>>
>>>             Hey Geertjan,
>>>
>>>             this is a great offer, thanks.
>>>             Here the Git clone command: git clone
>>>             https://git.ffmpeg.org/ffmpeg.git ffmpeg
>>>
>>>             The documentations for developers:
>>>             https://ffmpeg.org/developer.html
>>>
>>>             Did you get my current settings in the attachment from
>>>             my other thread 2 days ago?
>>>
>>>             -Ulf
>>>
>>>             Am 04.07.19 um 12:31 schrieb Geertjan Wielenga:
>>>>             I’ll look into it if you provide the starting point of
>>>>             an application on GitHub, i.e., the sources that are to
>>>>             be imported as a C/C++ project. Then I’ll have a
>>>>             scenario to use as a starting point to figure this out.
>>>>
>>>>             Gj
>>>>
>>>>             On Thu, 4 Jul 2019 at 12:28, Ulf Zibis
>>>>             <ulf.zi...@cosoco.de <mailto:ulf.zi...@cosoco.de>> wrote:
>>>>
>>>>                 Hi,
>>>>
>>>>                 I'm wondering if there would be a tutorial on how
>>>>                 to configure a C/C++
>>>>                 "Project from existing sources" to enable the
>>>>                 debugger facility of
>>>>                 NetBeans IDE.
>>>>
>>>>                 With a project created from the inbuild NetBeans
>>>>                 templates it works
>>>>                 fine, but not with a "Project from existing sources".
>>>>
>>>>                 Can one give me some hints please?
>>>>
>>>>                 -Ulf
>>>>
>>>>
>>>>                 
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