At 04:02 PM 7/10/2006, you wrote:
>Hello  [EMAIL PROTECTED], 
>
>
>In reference to your  comment: 
>
>
>I have two things I would like advice or  direction on.
>Under the Basic Piece I have a Star Ship Record Sheet in a  PNG format
>for the Star Ship. I would like to mark ti up in some way  to
>represent damage.
>Best case would be to have a right click option on  mouse to leave a
>mark on record sheet where I right click. Is this  possible?
>Or is there some other way I can either put a check in the damage  box
>or would I have to some how create a Chit box and drag a chit  that
>represents damage over to the Star ship record sheet that was hit  and
>would this save if I closed the SSRS (star ship record Sheet) if  I
>closed it?
> 
>I did something similar in my mod.  It is a combination of using Text  labels 
>(to create the health level's display, and setting it to it's innitial  
>level) and Dynamic Property, which you would set to numeric.  at that point  
>you 
>can set it to go up and down by either a key combination, or right click and  
>selecting it to go up or down.
> 

You also have the "Property Sheet" trait that you can add to each game piece.  
Look up the help manual while in the editor - it shows an example of the exact 
same thing. 



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