Tim: You aren't setting up SSDs for a game of Star Fleet Battles by any chance, are you? Marc
----- Original Message ----- From: Tim McCarron <[EMAIL PROTECTED]> Date: Monday, July 10, 2006 4:51 pm Subject: RE: [vassalengine] Counter layers and some help > 1st question: Under the Basic Piece I have a Star Ship Record > Sheet in a PNG > format > for the Star Ship. I would like to mark ti up in some way to > represent damage. > Best case would be to have a right click option on mouse to leave a > mark on record sheet where I right click. Is this possible? > > > > Yes - use layers with an activation command. Put your check mark > on its own > transparent layer > > > > 2nd question. Yes all is possible - without seeing what it is you > are doing > though, Im having a hard time visualizing it. Probably best to > configure the > layers with a marker in conjunction with the game piece layer > stacking trait > to get the arcs to stay below the basic counter. Someone else can > chime in > with the specific answer perhaps > > > > _____ > > From: [email protected] > [mailto:[EMAIL PROTECTED] On > Behalf Of styxx42 > Sent: Monday, July 10, 2006 3:42 PM > To: [email protected] > Subject: [vassalengine] Counter layers and some help > > > > Hello > > I am working on a Space Combat MOD with Capital ships and fighters. > > I have two things I would like advice or direction on. > Under the Basic Piece I have a Star Ship Record Sheet in a PNG format > for the Star Ship. I would like to mark ti up in some way to > represent damage. > Best case would be to have a right click option on mouse to leave a > mark on record sheet where I right click. Is this possible? > Or is there some other way I can either put a check in the damage box > or would I have to some how create a Chit box and drag a chit that > represents damage over to the Star ship record sheet that was hit and > would this save if I closed the SSRS (star ship record Sheet) if I > closed it? > > Second thing I am working with is a Firing Arc png for each weapon and > ship. I have firing arcs that I would like to call up if necessary > (for whining players that think the weapon is not in ARC) for each > vessel using a Key combo. I have created them in GIMP, save them > as a > PNG added a layer below the basics piece, aligned it with the offset, > but I would like the piece to stay below the ship when I call it > up. > Is that possible and I am just missing a check mark? Also is it > possible to have it transparent? > > Thanks > > > > > > [Non-text portions of this message have been removed] > > ------------------------ Yahoo! Groups Sponsor --------------------~--> Something is new at Yahoo! Groups. Check out the enhanced email design. http://us.click.yahoo.com/SISQkA/gOaOAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
