Hi again
I think you didn't understood me or i explained very bad! I'm developing my
OWN game with my OWN (or public) material.
The problem in this module, is that I've used too much Layers which are
activated and desactivated with the same Keys, just to show differents images
depending of the moment. If some person edits this pieces and access to this
layers, they appears again as unactived, so when you try to play a game the
will not work properly.
I want to invalid the edit mode to protect the module of accidents. Is there
any way to do that? According with your message, it seems NO.
Thanks again for your help
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