Alas, so I discovered, so I had my iBook G3 and PowerBook 180 do the
expanding instead.

A little update—I found the SCSI bus chip: it's an AMD AM85C80-8JC. If
I only had a good chip and a smaller soldiering iron, I could probably
replace it.

On May 25, 12:06 am, Gregg Eshelman <[email protected]> wrote:
> --- On Tue, 5/24/11, Austin Leeds <[email protected]> wrote:
>
> > Bingo, finally found the issue! It
> > was my version of StuffIt for
> > windows messing stuff up. I'm going to try StuffIt 7, which
> > preserved
> > Mac-specific info in applications during stuffing and
> > expanding operations.
>
> If you un-stuff most Mac files on any non-Mac system, you'll break the file 
> so it won't work on a Mac.
>
> The reason is because Apple chose to use a two-fork file system where every 
> file has a Resource Fork and a Data Fork.
>
> To make it even weirder, a file *may* have one or the other fork with nothing 
> at all in it, or for a particular file type the contents of one fork or the 
> other may be non-critical if it's lost.
>
> One example, Stuffit archives. The only thing their Resource Fork is used for 
> is the Stuffit icon and the Type and Creator codes. Later versions of Stuffit 
> programs can recognize Stuffit archives by the .sit file name extension and 
> will create a Resource Fork for them when you doubleclick the archive. In 
> older Stuffit versions the archives could be opened/extracted using the menu 
> commands.
>
> Many image, video and audio files can be opened on a Mac without a Resource 
> Fork, but in general - formats that originated on a Mac have data in their 
> Resource Forks that is critical. Quicktime videos are an odd case. They can 
> be "flattened" where the Resource Fork is combined with the Data Fork. Then 
> the video may be played on any other system with a Quicktime player app. The 
> oddity is if you find and copy the Resource fork, give it the extension .qtr 
> and place it in the same folder (on a PC) as the .mov Data Fork, Quicktime 
> for Windows will play the video.
>
> I know of no other dual fork Mac file that trick will work on. Any MOV file 
> that plays on a non-Mac system and has only the .mov file has been flattened.
>
> A special use of Apple Double is (or was) on server versions of Windows with 
> Services For Macintosh installed. Macs could store dual fork files on the 
> Windows Server without having them break. SFM also included a Forkize command 
> to "reattach" the forks of a file. Search Windows help for Macintosh for 
> information on how to utilize that if you have access to a Windows server 
> with SFM installed. (The info is there in XP's help, I haven't looked for it 
> in Vista or 7.)
>
> If you want even more information on Apple's fondness for creating file 
> systems incompatible with the rest of the computing world, look up 
> AppleDouble and AppleSingle.
>
> Aside from Stuffit archives and the few other formats/types that can survive 
> losing their Resource Forks, you have to keep pre-OS X Mac files 'wrapped up' 
> in Stuffit, MacBinary or BinHex when they're on a non-Mac system.
>
> Apple *was* doing away with the dual fork system in OS X but it's been 
> revived in 10.6 where the Data Forks of many system files have been 
> compressed into the files' Resource Forks. Neat trick, gives the illusion 
> that 10.6 is "smaller" than previous releases even though it's not.
>
> It's also way late to the on-the-fly decompression game. Microsoft had that 
> at least as far back as Windows NT4 - and almost nobody used it because it 
> was totally pointless. If your system was that low on space it was far better 
> to get more storage space. Windows still has it and still hardly anyone uses 
> it. Apple forces it to be used, it's on by default and there's no way to turn 
> it off - or at least nobody has bothered to dig in and figure out how to 
> disable the "Wheee! Look what I can do!" pointless bit of frippery. :P

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