>From the changelog for 440.26:

- Enabled HardDPMS by default. See the README entry on the X configuration
      option "HardDPMS" for more information.


Try,

Option "HardDPMS" "false"


Den lördag 19 oktober 2019 kl. 10:47:32 UTC+2 skrev ziegler:
>
> I have set up VirtualGL to run OpenGL applications on an Nvidia card 
> through TurboVNC.
>
> I run lightdm display manager, and a mate-session.
>
> Based on what glxinfo tells me, the setup seems to be working:
>
> "OpenGL vendor string: NVIDIA Corporation
> OpenGL renderer string: GeForce GTX 1650/PCIe/SSE2
> OpenGL core profile version string: 4.6.0 NVIDIA 440.26"
>
> I now have the strange effect that basically any application (I have tried 
> glxgears, glxspheres and my own custom code) that I run through vglrun runs 
> with exactly 1.00 FPS (check the screenshot below).
>
> The CPU usage while running is negligible, so I assume that there is some 
> artificial throttling happening, like some bogus VSYNC.
>
> One thing special maybe about my setup is that this is a rack mount 
> server, which, appart from the discrete Nvidia card, also has an onboard 
> VGA which runs GL via mesa, so this is a dual head setup.
>
> I separately tried
>
> VGL_SPOILLAST=0
> VLS_SYNC=1
>
> With no noticeable effect.
>
> Has anybody experienced this strange effect? Any ideas on how to solve it?
>
> Any hint is appreciated, Thanks!
>
> Julius
>
> [image: Annotation 2019-10-19 104529.png]
>
>

-- 
You received this message because you are subscribed to the Google Groups 
"VirtualGL User Discussion/Support" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/virtualgl-users/08d89bf7-e24a-4969-9f51-53f8150d0e65%40googlegroups.com.

Reply via email to