At 01:12 PM 2/4/99 -0500, Christopher K. St. John wrote:
> persistence doesn't really become critical until you
>start talking shared objects. is that what you had in mind,
one of them ;^}
using a dbms opens up possibilities like
several servers sharing use of the same dbms
so that user attributes may persist across sessions
at one machine
and/or across sessions
at multiple machines
(shared gaming spaces is one use
which comes immediately to mind)
just thinking aloud
glad to hear from folks
want to hear more
thanks
jeffs
Jeff Sonstein http://ariadne.iz.net/
http://ariadne.iz.net/~jeffs/jeffs.asc
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There are no bugs
there are just undocumented features