chris wrote: > On 2/2/07, Peter Amstutz <[EMAIL PROTECTED]> wrote: > > Well, I assume this is a trick question. Obviously it *should* do the > > same thing, but because of tiny changes in floating point precision, > > that isn't guaranteed, and the further you go the less likely it is to > > produce the same results. Do I get a cookie? > > yup - even tho it is only 10m the difference can be surprisingly large > and obvious just from looking at image: out of proportion to the > difference in resolution at 10m (which is about 1.6 x 10^-15). See > attached image.
Dr Ian Malcom? Is that you? ;) > yeah - but my tests of the position sensitivity are quite scary for > anything u want > to be accurate or repeatable and for mission critical stuff. But would this kind of experiment be reproducable in the real world, even with super-precision equipment? I wouldn't expect to be able to drop a block and have it do the same thing every time. I guess a more pertinent question is -- are there things which *are* repeatable in the real world but would fail due to this kind of position sensitivity in simulation? -Ken _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d