In a message of 02-Sep-99 Sealey, M. wrote:
> Anyway, if they expected everyone to run in 32bit truecolour
> in ultra high resolutions, they wouldn't have invented dithering
> or antialiasing, would they?
Well, I don't know much about such, but personally I will consider such
leftovers from a time when only low-resolution was available.
Do you remember years ago, or are you too young for that, when everything
was expected to be able to boot from a floppy and run on an Amiga 500 with
512 kB of memory. Today such demands are laughable. But back then it was
necessary, because almost nobody had a harddrive. So various things were
done to compensate for this lack of hardware. But very fast the memory
requirement was increased to 1 MB, and a bit later a harddrive was also
necessary. This naturally enabled the programmers to create other
programs, because all of a sudden they no longer had that restriction. Now
it no longer was of importance if it couldn't boot from a floppy - now it
was alright if it could be installed on the HD. Didn't you have a HD, well
tough luck, then you couldn't run that program.
Why can't the same apply to graphics cards? Why must all programs today be
able to run on the obsolete AGA chip set? The AGA machines are 7 years old
- it is certainly about time they are upgraded. When the AGA appeared in
1992 it was definitely an improvement, but no more than it brought us level
with the PC's.
Uffe Holst
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