Dennis Schridde schreef: >> Yes I've also had some compile problems when trying to compile the trunk >> on Windows (compiling trunk on GNU/Linux works alright). Instead I'm >> currently compiling from the 2.0 branch this works (with considerably >> less compiler errors, lots of warnings though). >> > Would be interesting to know what these errors are. Otherwise I can't fix > them. ;) > > --Dennis > I'm getting these errors when compiling with the Makefile.raw files. I'll grab them together in a nice overview tomorrow morning or fix them wherever I can. Haven't had any time yet to do so otherwise I would have. > PS: The explanation of the win32/warzone2100.o file is correct. It is only > compiled and linked for MINGW32 and brings the icon and version info. > > I cut the patch nearly 1:1 from FreeCiv. I thought they might have done it > this way for a purpose, dunno which, though. (I had big problems trying to do > it myself, so this was the easiest solution.) > > --Dennis > Sorry what do you mean with "the patch"? Also the format of those darn windows resource files (win32/warzone2100.rc) is quite known to me, so please shoot if you have a question (shoot that question I mean, don't run WZ2100 to build droids just yet ;-) ).
-- Giel PS I love it how you sign your message twice (not the GPG thingy). ;-)
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