Martin Koller schreef: > On Wednesday 18 July 2007, Dennis Schridde wrote: > >> The *xxx* names are just some strings which should never appear in the >> game, as they represent something special. So I don't think they should be >> translated, esp. since it could be hard with the abbreviations they usually >> include. >> >> The data/de/ subdir is for translated audio and the likes, right? >> Now that I think about it, I think we should put that into a >> data/locale/de/ subdir, or similar, otherwise it may clutter the main >> directory a lot. >> >> In case no one else updates the patch, I will fix those issues on the >> weekend. >> > I changed the *xx* strings to be not translateable (I found some which did > only start with "*" but not end with, which I changed) > > BTW: why is there a names.txt in messages and in mp/messages which are mostly > the same ? > The files in the mp/* directory are used in multiplayer/skirmish (they override the files in the data/* directory). This works by using PhysicsFS. > Also, I modified the "locale" dir as suggested. -- Giel
signature.asc
Description: OpenPGP digital signature
_______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev