On 6/13/08, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > On Fri, Jun 13, 2008 at 6:00 AM, bugs buggy <[EMAIL PROTECTED]> wrote: > > I'll get back to the other parts, but I would like to know why the > > extremely short gestation period for the new contract/readme ? > > > > You blink, and you miss everything. > > > > I left the issues about this on the forums, but I rather like to know > > why it wasn't made public before hand, and only after the fact it was > > revealed. > > > > I for one was quite shocked at the exception part. > > > I worked on getting the FMVs and soundtracks released as GPL through > Pivotal. The new README with the exception was pushed by the wz2200 > people who were talking directly with the EIDOS person who showed up > on the forum. We managed to get some input on the README that made it > better than what we had (confirmed GPL v2 *or later*, as well as a > more official confirmation of the GPL release of all the data), so on > the whole I am happy with it, although I am less than enthusiastic > about the exception itself. Note that our code and our version does > not contain the exception, so this means that wz2200 cannot use any of > our code now - but I told them of this consequence and they were happy > with it. > > > - Per >
Thanks for the explanation. But how would one know if the code was used from a GPL project, if it is closed source? _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev