On Thursday, 23 April 2009 at 20:00, Zarel wrote: > 2009/4/23 Christian Ohm <chr....@gmx.net>: > > - Change the font to DejaVu Sans: monospaced fonts are quite ugly imo, and > > there's no need for it, OSX even uses a proportional font already. > Agreed, although I'm not a big fan of DejaVu Sans, either. I preferred > the old bitmap font... The problem is that most of the free fonts out > there look pretty ugly (I don't think very many typographers are OSS > type people).
I don't like it much, either. But this was possible by deleting 18 bytes, and its NOT MONOSPACE, which changes the look from ugly to ok (I hope we can agree on that, except perhaps the person who chose the mono font). That's enough for me (until we find a good free sans serif font we can all agree upon). > By the way, when can we fix the problem of Warzone attempting to scan > the entire Windows font directory on startup? It's causing start-up > take as long as half an hour on some computers. I think that's fontconfig's doing. I don't know how that works on Windows, but it should be possible to use a private font directory (but then you don't have fallback fonts, and the included font(s) have to provide all needed glyphs). > Let's apply the no texture_rectangle patch already. See r7021/7022. > > - Coloured cursors on: Comments in the code say it has a performance hit, > > but > > there's a config option to disable them (and shadows also have a cost and > > are > > enabled by default). > But it's a severe performance hit. Really? I enabled them and noticed nothing. Haven't played much since then though, only short testing. The question is, do we leave fancy new features off and if people discover the options they can enable them for themselves, or do we enable them, and they can disable them if they don't like it? Imo the second option is better (and by that logic, I should support leaving the rotating radar on), perhaps with a poll in the forums. > Trap Cursor should be on by default. Not for me, or do we have an untrap cursor hotkey (the trap cursor workaround being alt-enter)? > Texture resolution should be 2048 by default. 2.2 should keep the texture > resolution setting at 2048 regardless of whether or not it supports that > high. That way, I don't have to change the texture resolution back up each > time I play trunk. How about changing the config directory for trunk to .warzone2100-trunk instead? _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev