On 4/23/09, Zarel <zare...@gmail.com> wrote: > 2009/4/23 bugs buggy <bugi...@gmail.com>: > > > I am not sure it is fontconfig, freetype, or QuesoGLC. I just know > > that I can't duplicate it, and I don't have vista to really see what > > lib is responsible. > > I just know that we don't do anything wrong in the codebase, so the > > problem should be reported upstream. To who, I dunno, but the above > > listed ones are prime suspects. > > > "Blame upstream" seems to be mostly an OSS thing. Have you ever worked > in proprietary software? If upstream has a problem, they're unlikely > to fix it, so you work around it. > > I mean, do we want to make the best RTS in a theoretical world where > upstream is always perfect, or do we want to make the best RTS on > Earth?
Just who has the time to fix a bug that is upstream? I sure don't. As for fixing it, like I said, I can't replicate what I can't fix, and to fix this, I would need to install a new OS, find the library responsible, and then fix it. *Way* too much work to fix this issue. > > [Texture resolution] Again, no, that is way too big. 128 or 256 should be > default. > > 2048 in trunk is the equivalent of 128 or so in 2.2. Seriously. > Compare 128 in 2.2 with 128 in trunk. 2.2 will look sharp, and trunk > will look _ridiculously_ blurry. > We are talking about 2.2, not trunk. Trunk can have different default values. _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev