Hi floks. I’m looking into simplifying our WebGL code, particularly our GraphicsContext3D implementations. Apple uses either the OS X or iOS OpenGL backend for its ports, but it isn’t clear to me what backend the other ports are using.
Could the other port developers please reply to let me know how you’re accessing OpenGL? Thanks, Dean _______________________________________________ webkit-dev mailing list webkit-dev@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-dev