Hi Dean, The WinCairo port uses the ANGLE library (and therefore, the “OpenGL” machinery) to do WebGL.
I’m pretty sure the GTK+ port uses OpenGL directly, but Martin Robinson can probably confirm that. I think that only really leaves EFL, which may be using OpenGLES? I’m not sure. -Brent On Feb 9, 2014, at 12:59 PM, Dean Jackson <[email protected]> wrote: > Hi floks. > > I’m looking into simplifying our WebGL code, particularly our > GraphicsContext3D implementations. Apple uses either the OS X or iOS OpenGL > backend for its ports, but it isn’t clear to me what backend the other ports > are using. > > Could the other port developers please reply to let me know how you’re > accessing OpenGL? > > Thanks, > > Dean > > _______________________________________________ > webkit-dev mailing list > [email protected] > https://lists.webkit.org/mailman/listinfo/webkit-dev _______________________________________________ webkit-dev mailing list [email protected] https://lists.webkit.org/mailman/listinfo/webkit-dev

