URL:
  <http://gna.org/bugs/?14425>

                 Summary: Kromph dies always, even without having heard
voices
                 Project: Battle for Wesnoth
            Submitted by: ronnystandtke
            Submitted on: Freitag 02.10.2009 um 10:31
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.5
        Operating System: any

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Details:

In the scenario "Blood is Thicker than Water" of the campaign "Under the
Burning Suns" the monster Kromph will start hearing voices from Eloh, turns
into an enemy one turn later and collapses when Eloh is gone.

The strange thing is that Kromph also collapses even when Eloh is defeated
before he even started hearing voices (in turn 20). To reproduce the problem
you can load the attached savegame and kill Eloh.

Kromph should either survive if one manages to defeat Eloh before he turns
into an enemy or (if he is supposed to die definitely in this scenario) he
should hear the voices and turn into an enemy just before Eloh disappears
after defeat and collapse right afterwards (all in one single chain of
actions).



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File Attachments:


-------------------------------------------------------
Date: Freitag 02.10.2009 um 10:31  Name: Kromph.gz  Size: 95kB   By:
ronnystandtke

<http://gna.org/bugs/download.php?file_id=6862>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?14425>

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