Follow-up Comment #4, bug #15880 (project wesnoth):
I've just:
- downloaded the submited version from SVN,
- msgfmt -o /usr/share/wesnoth/translations/gl/LC_MESSAGES/wesnoth-did.mo
file.po (maybe I'm failing here?)
And when executing wesnoth, it still doesn't display the message. It must be
a problem in my system. I'll get the source and compile the game in a normal
directory from 0 to test if it works different there.
Maybe I should use latest SVN snapshot for Wesnoth executable. If the 1.8
fails again for me, I'll install latest SVN commit.
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