Update of patch #1667 (project wesnoth):

                  Status:             In Progress => Wont Do                
             Assigned to:                 eleazar => zookeeper              

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Follow-up Comment #2:

I think the method you used is frankly a bit too convoluted. However, I went
and wrote another solution: r42657-r42660 now allows one to place villages
(except water and swamp villages, which I didn't touch yet) on any base
terrain. This involved the creation of a new village archetype terrain and
changing of quite a few hill, snow hill and mountain village terrain codes,
so all maps currently using those terrains need to be converted (I've filled
an FR for that).

I do think this approach is much better in the long run, even if it's a bit
more inconvenient initially with all the conversions required. After the
conversion is done, the changes should have resulted in no gameplay changes,
except for a few fixes I made to some snow hills villages incorrectly
aliasing to just hills instead of snow hills.

So, I'm marking this as "won't do"; however, if my method is revealed to have
some major problem I didn't foresee, we might want to use yours instead.

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