Update of bug #20324 (project wesnoth):

                  Status:                    None => Ready For Test         

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Follow-up Comment #2:

This might take some back-and-forth to resolve, as my computer is too fast to
detect where the time is being spent during these pauses. So to start off, I
have committed (r56144) the groundwork for what should be a solution.

The first question is whether or not this makes any difference on the computer
that has the pausing. (It might not make a difference yet, but it would be
nice to know for sure before delving into stronger measures.)

The second question is how much of the delay is due to "jamming"? If the
contents of create_jamming_map() (the first function in actions/vision.cpp)
are commented out, leaving a do-nothing function, is the pausing noticeably
affected? It really should not be, as jamming is normally only calculated
once, before any movement is shown. On the other hand, it is a loop through
all units so it should be checked.

Sorry for pushing the testing responsibilities back on the reporter. I've
updated the status to "Ready For Test" to indicate whose turn it is. After
you've tested, you (or I) can change the status to "In Progress" to indicate
it's back to me (or to "Fixed" if this happens to be a total fix).

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