Update of bug #20324 (project wesnoth):

                  Status:             In Progress => Ready For Test         

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Follow-up Comment #5:

Easier than creating a separate thread, I just shifted some of the existing
delays around. :) The latest version splits fog clearing over a few display
frames, rather than trying to squeeze it all into one. Based on your numbers,
I think this will be enough to get rid of the choppiness on your system and
probably on even weaker systems.

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