Update of bug #21882 (project wesnoth):

                  Status:          Ready For Test => Fixed                  
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #14:

> But why? Some people don't know lua, and would like to be able to control
defeat_condition via modify_side

I know, I wanted it to be modifiable via WML also, but I was told that
constitutes a "feature" and breaks "feature-freeze"... so it was not allowed.
Maybe in 1.12.1.



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