CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Jordà Polo <[EMAIL PROTECTED]>  05/01/28 08:21:22

Modified files:
        src            : playlevel.cpp 

Log message:
        made the player id more distinguishable (bold) in the scenario report
        title added to the scenario report dialog

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playlevel.cpp.diff?tr1=1.171&tr2=1.172&r1=text&r2=text

Patches:
Index: wesnoth/src/playlevel.cpp
diff -u wesnoth/src/playlevel.cpp:1.171 wesnoth/src/playlevel.cpp:1.172
--- wesnoth/src/playlevel.cpp:1.171     Tue Jan 25 03:48:46 2005
+++ wesnoth/src/playlevel.cpp   Fri Jan 28 08:21:22 2005
@@ -1,4 +1,4 @@
-/* $Id: playlevel.cpp,v 1.171 2005/01/25 03:48:46 Sirp Exp $ */
+/* $Id: playlevel.cpp,v 1.172 2005/01/28 08:21:22 ettin Exp $ */
 /*
    Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -791,7 +791,7 @@
                                                        report << "\n";
                                                }
 
-                                               report << i->save_id() << ": " 
<< "\n";
+                                               report << font::BOLD_TEXT << 
i->save_id() << "\n";
                                        }
 
                                        report << _("Remaining gold") << ": "
@@ -817,7 +817,7 @@
                                         _("You have emerged 
victorious!"),gui::OK_ONLY);
 
                        if(state_of_game.players.size()>0 && has_next_scenario) 
{
-                               
gui::show_dialog(gui,NULL,"",report.str(),gui::OK_ONLY);
+                               gui::show_dialog(gui,NULL,_("Scenario 
Report"),report.str(),gui::OK_ONLY);
                        }
                        return VICTORY;
                }


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