CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Jordà Polo <[EMAIL PROTECTED]> 05/01/28 08:21:22
Modified files:
src : playlevel.cpp
Log message:
made the player id more distinguishable (bold) in the scenario report
title added to the scenario report dialog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playlevel.cpp.diff?tr1=1.171&tr2=1.172&r1=text&r2=text
Patches:
Index: wesnoth/src/playlevel.cpp
diff -u wesnoth/src/playlevel.cpp:1.171 wesnoth/src/playlevel.cpp:1.172
--- wesnoth/src/playlevel.cpp:1.171 Tue Jan 25 03:48:46 2005
+++ wesnoth/src/playlevel.cpp Fri Jan 28 08:21:22 2005
@@ -1,4 +1,4 @@
-/* $Id: playlevel.cpp,v 1.171 2005/01/25 03:48:46 Sirp Exp $ */
+/* $Id: playlevel.cpp,v 1.172 2005/01/28 08:21:22 ettin Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -791,7 +791,7 @@
report << "\n";
}
- report << i->save_id() << ": "
<< "\n";
+ report << font::BOLD_TEXT <<
i->save_id() << "\n";
}
report << _("Remaining gold") << ": "
@@ -817,7 +817,7 @@
_("You have emerged
victorious!"),gui::OK_ONLY);
if(state_of_game.players.size()>0 && has_next_scenario)
{
-
gui::show_dialog(gui,NULL,"",report.str(),gui::OK_ONLY);
+ gui::show_dialog(gui,NULL,_("Scenario
Report"),report.str(),gui::OK_ONLY);
}
return VICTORY;
}