CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Pauli Manninen <[EMAIL PROTECTED]> 04/09/17 09:35:45
Modified files:
. : changelog
Log message:
updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.310&tr2=1.311&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.310 wesnoth/changelog:1.311
--- wesnoth/changelog:1.310 Wed Sep 15 08:06:19 2004
+++ wesnoth/changelog Fri Sep 17 09:35:44 2004
@@ -1,6 +1,8 @@
CVS HEAD
* campaign server (campaignd) and capability to download campaigns from
campaign server(s)
* sorting of campaigns by rank
+ * scenarios balancing on easy and hard for 'The Rise of Wesnoth' campaign
+ * language fixes and polishing (english)
* updated translations:
* czech
* danish
@@ -17,8 +19,9 @@
* fixed several graphic clitches
* fixed a bug where tiles from terrain_graphics rule did not have the
per-rule image when only defined through [map]
* fixed bug with [not] tags in filters
- * fixed untranslatable units.
- * fixed top statusbar tooltip strings not being translatable
+ * fixed missing semicolon in sound.cpp
+ * fixed tutorial talking of elves having 70% defense on grass
+ * fixed many untranslatable strings in e.g. statistics, statusbar tooltips,
units
* added a way to specify the actual position of multi-hex tiles
* made it possible to have [terrain_graphics] rule as childs of [scenario]s
* enabled gamestart speedup by not unnecessarily loading campaigns