> > Here's a shorter implementation. I'm still confused > as to what is causing the artifact on the hex tiles. > Patch is against wesnoth 1.0.2. > I can't test the patch right now, just a couple of things
1) please patch against trunk, such a change will not go in the stable branch 2) what is the performence hit of the patch ? 3) please submit patches to patches.wesnoth.org. Posting theme here too is a good idea for discussion, but going through the BTS helps me remember the patches and apply them properly Thx Boucman