I think this plan is fine with the caveat that since this might significantly
effect performance on low end machines, when you commit, make sure to email the
dev-list.  It does point to the question of do we have any dedicated low-end
testers who can complain quickly if there is a performance hit?  If so can we
identify them?

On Tue, 13 Dec 2005 [EMAIL PROTECTED] wrote:

> > Hmm, maybe it would be possible to implement this via an option in the
> > graphics menu? This way we would have no problem if it really is a
> > little slower. It is mainly need on big screens and most users that
> > use big screens also do have rather fast machines. (>500MHz)
> > When we make it an option the users are able to turn it off. Then
> > there would be no problem even if we used trilinear interpolation. For
> > users that think it is too slow it would be easy to deactivate it.
> > Greets,
> > Nils Kneuper aka Ivanovic
> >
> >
> ok, this is what I plan to do (if it's ok with everybody)
> 
> 1) test the patch at home, to check it works
> 2) commit it and wait for complains (my machine is not a "slow" one)
> 3) if there are no complains, fine
> 4) else, revert it and add it back later as an option..
> 
> everybody is ok with this plan ? or would you rather have it as an option
> anyway ? (no personal preference)
> 
> > _______________________________________________
> > Wesnoth-dev mailing list
> > Wesnoth-dev@gna.org
> > https://mail.gna.org/listinfo/wesnoth-dev
> >
> 
> 
> 
> _______________________________________________
> Wesnoth-dev mailing list
> Wesnoth-dev@gna.org
> https://mail.gna.org/listinfo/wesnoth-dev
> 

-- 
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        "In theory, theory and practice are the same, 
                but in practice they're different."
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John W. C. McNabb
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