On May 6, 2006, at 9:47 AM, Lari Nieminen wrote:
I'm aware that it's quite late to start asking, but I noticed that
there is nothing from the art people - mainly Jetryl - in the
release plan. Does this mean that the base frames of several
loyalist units (for example) will be reverted to earlier versions
for the release, since the new ones don't have matching animations
or properly teamcoloured animations yet? Or the elvish fighter, who
will look way too similar to the captain unless the new captain
graphics make it in, too? Of course art will be easy to update in
the inevitable version 1.2.1 later, but I don't think there should
be art bugs like this in the stable release to begin with, so I'm
just wondering whether these are planned to get finished and if
not, how will it be dealt with.
We are _NOT_ reverting anything - that's a waste of everyone's time.
A _very large_ waste of time.
If it bothers you that much, you can comment out all the animations
for units that have a new base frame, but no new animations.
But do not revert any images, period.
These "art bugs" don't break any of the functionality of the game,
and wesnoth 1.2 is not wesnoth 2.0. It is a work in progress, and
it's ok for it to look like one.
The reason I'm making only base frames is that by doing so, other
people can work on the animations. Unfortunately, myself, fmunoz,
and neoriceisgood are about the only people capable of making the new
base frames with any semblance of quality. That's why I'm focusing
on doing that, alone. If I had to do every part of every animation,
I would essentially be recreating all the images in the game, all by
myself (because neo and fmunoz are not willing to make animations for
the base frames they've made, either - I've made them for many of
neo's units - the new saurian L2 fighter, for one example). Doing
that, all by myself, would take more than a year, and I'd rather not,
anyways.
I'll try and lean on some folks (rangerM, zhukov, et al, come to
mind) to get some help with those animations, but please do not
reverse the work we've already done. That would be _capitally_
frustrating.
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