On May 6, 2006, at 9:47 AM, Lari Nieminen wrote:
I'm aware that it's quite late to start asking, but I noticed that there is nothing from the art people - mainly Jetryl - in the release plan. Does this mean that the base frames of several loyalist units (for example) will be reverted to earlier versions for the release, since the new ones don't have matching animations or properly teamcoloured animations yet? Or the elvish fighter, who will look way too similar to the captain unless the new captain graphics make it in, too? Of course art will be easy to update in the inevitable version 1.2.1 later, but I don't think there should be art bugs like this in the stable release to begin with, so I'm just wondering whether these are planned to get finished and if not, how will it be dealt with.

We are _NOT_ reverting anything - that's a waste of everyone's time. A _very large_ waste of time. If it bothers you that much, you can comment out all the animations for units that have a new base frame, but no new animations.
But do not revert any images, period.


These "art bugs" don't break any of the functionality of the game, and wesnoth 1.2 is not wesnoth 2.0. It is a work in progress, and it's ok for it to look like one.

The reason I'm making only base frames is that by doing so, other people can work on the animations. Unfortunately, myself, fmunoz, and neoriceisgood are about the only people capable of making the new base frames with any semblance of quality. That's why I'm focusing on doing that, alone. If I had to do every part of every animation, I would essentially be recreating all the images in the game, all by myself (because neo and fmunoz are not willing to make animations for the base frames they've made, either - I've made them for many of neo's units - the new saurian L2 fighter, for one example). Doing that, all by myself, would take more than a year, and I'd rather not, anyways.


I'll try and lean on some folks (rangerM, zhukov, et al, come to mind) to get some help with those animations, but please do not reverse the work we've already done. That would be _capitally_ frustrating.

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