Isaac Clerencia wrote:
These "art bugs" don't break any of the functionality of the game,
and wesnoth 1.2 is not wesnoth 2.0. It is a work in progress, and
it's ok for it to look like one.
Well, 1.2 doesn't sound as "serious" as 2.0, but it is intended to replace 1.0
so it shouldn't look too bad.
Right...Wesnoth 1.2 should NOT be a 'work in progress'. It's a new
stable version, and replaces version 1.0. So it should be a new,
finished product.
If it doesn't come up to muster as a finished product, then we will have
to not label it as a stable version.
David
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