Well, personally, I always play with the floating labels off. (Why? They're annoying as hell, and don't tell me anything I can't find out myself if I really want to - they're just distractions.) So I'd prefer for the option to remain.
John McNabb wrote: > On 5/10/06, Patrick Parker <[EMAIL PROTECTED]> wrote: > >> Correction: custom floating labels are now supported via WML in the >> [unstore_unit] tag. Might as well leave the option there, IMO. > > > That still is something that is only available to the scenario > designer, not to other players in multiplayer. So I don't see why > leave the option. > > _______________________________________________ > Wesnoth-dev mailing list > Wesnoth-dev@gna.org > https://mail.gna.org/listinfo/wesnoth-dev > _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev