On 2010/2/28, Jeremy Rosen wrote > this has the following consequences > * A's unit has to survive its opponent's turns in order to own the village > * However if A grabs a village, it's removed from the other team's > ressource immediately, this is not really an extra turn to save your > village. > > I plan to add it to EasyCoding or NotSoEasyCoding if nobody voices a protest
Please don't. Adding something to EasyCoding while it won't be accepted later (due to it being a gameplay change) is just terrible for the one implementing it. Best regards, Guillaume _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev